

- #BEHRINGER X32 USB INPUT HOW TO#
- #BEHRINGER X32 USB INPUT FULL SIZE#
- #BEHRINGER X32 USB INPUT PATCH#
The console also has a Left Right Main Buss and a Center/Mono Buss which can be configured as a LR+M (Left Right + Mono) or an LCR (Left Center Right). There are 16 mixbusses which can be used as aux sends (16 mono or 8 stereo) with a choice of pre-fader or post-fader, or you can use them as sub-groups. There is an Effects Rack which has 8 slots to put everything from reverbs to emulations of classic compressors. It gives us an audio console which has 4 band fully parametric EQ, compression and gate on all 32 channels. The X32 is a great audio console for the pricepoint that it is. This is our most commonly found X32 out in the market.
#BEHRINGER X32 USB INPUT FULL SIZE#
Consoles of the Behringer X32 Behringer X32 Full Size Consoleīehringer X32 Full Size Console – This has 32 XLR inputs and 16 XLR outputs built into the console.

#BEHRINGER X32 USB INPUT PATCH#
Which would allow you to 1 to 1 patch through Dante Controller, however remote gain control would be more difficult. If you want a way to circumvent this and have the ability to do 1 to 1 patching, you would need to check out the Behringer X-DANTE or the Klark Teknik DN32-DANTE card along with Dante enabled I/O stage boxes. So you can have Channel 1 pull from Input 24, but the limitation is that you have the blocks of 8. The channels on the board can source from any of the ‘Inputs’ that you choose. We can use the Aux In Remap to access some of the Local I/O, but that would remove the option to pull from the 1/4 Inch TRS Inputs. If we were to plug a microphone into the Local XLR Input 1 on the back of the X32, we would be unable to access that microphone unless we change one of the ‘Blocks’ back to Local 1-8. We now have the X32 pulling all audio inputs from the digital snake. We are going to connect a Behringer S32 digital snake into the AES50A port, and swap all Inputs 1-32 to pull from the AES50 A Blocks. If you change Input 1-8 to be pulled from AES50 A1-8, you will not be able to access any of the Local 1-8 unless you take up a ‘Block’ from Inputs 9-16, Inputs 17-24, Inputs 25-32, or the Aux In Remap to source from Local 1-8. We can make the statement that if you plug a microphone into XLR Input 2 on the X32, it will arrive on Channel 2 on the X32. The default routing options of the channels will also pull from the corresponding number, so Channel 1 will pull from Input 1. As you can see in this screenshot of the routing options, they are in blocks of 8.īy default, Input 1-8 is sourced from Local 1-8 so if you plug a microphone into XLR Input 1 on the X32, it will arrive in the Input 1.

One limitation of the Behringer X32 line and Midas M32 line is the routing blocks which is labeled ‘ Channel Processing Block Patch‘. However, we do still have the ability to adjust 4 bands of EQ. The return has no ability to adjust polarity, gate, or dynamics.

These channels can only be sourced from the effects rack. The FX Return channels are the returns out of the Effect Racks 1-4. The Aux channels do not have Low Cut, Input Delay, Insert Points, Gate Section, and the Dynamics Section. The auxiliary channels of the Behringer X32 can pull audio from any of the inputs just like Channels 1-32, however, we have limited channels parameters which we can now adjust.
#BEHRINGER X32 USB INPUT HOW TO#
After that, I will go through how to get the ‘Inputs’ from either the Local X32 or a remote I/O on stage over a digital snake. Then I will talk about how the ‘Channels’ get the audio from the ‘Inputs’. I first want to talk about the specific processing which can be utilized in the console inside of the ‘Channels’. That is broken into 32 channels of XLR and 6 channels of Aux. InputsĪll of the X32 family has the ability to adjust 38 channels of inputs. So today, I am going to dive completely into ALL of the input options that you can use with the Behringer X32. I’m often asked what input options we have with the Behringer X32.
